Spline.Design

Create interactive experiences that can bridge the gap between in-person and remote experiences that can be the in-between tool for quick prototyping with production-ready results.

Role

UX Researcher, UX Designer

Industry

Tech, Augmented Reality

Duration

3 months

Tools

Figma, Spline

a 3D house in a space using an AR headset
a 3D house in a space using an AR headset
a 3D house in a space using an AR headset



From user research and interviews conducted, research showed that from people working in-person, remote, hybrid; people still preferred the in-person benefits even though they wanted to be remote.


Problem Statement

How might we effectively build a tool that is collaborative and can assist designers in creating quick and real-time designs without an in-between tool in the AR/VR space?


With that, let’s introduce spline.design. Spline.design is a platform that allows users to create and publish 3D for multiple platforms including 2D, Visual Effects, AI, and 3D.



From user research and interviews conducted, research showed that from people working in-person, remote, hybrid; people still preferred the in-person benefits even though they wanted to be remote.


Problem Statement

How might we effectively build a tool that is collaborative and can assist designers in creating quick and real-time designs without an in-between tool in the AR/VR space?


With that, let’s introduce spline.design. Spline.design is a platform that allows users to create and publish 3D for multiple platforms including 2D, Visual Effects, AI, and 3D.

At the beginning of 2024, they launched their next application Spline Mirror which allows them to put their completed designs directly onto the Apple Vision Pro.


However, Spline Mirror, true to its name, merely mirrors what you create on your computer, without enabling you to visualize your work in a 3D space beforehand.



With that, we can now introduce spline.perceive!

*This is a pitch where I am from internally in the company









Based on the user journeys and storyboards, the areas being expanded include:


For Spline.design, there will be aspects that will be added to the current program offerings.



For Spline.perceive, the application will have similar features but different add-ons to it.





For Spline.design, there will be aspects that will be added to the current program offerings.



For Spline.perceive, the application will have similar features but different add-ons to it.





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Andrea Chau

Andrea Chau

Andrea Chau